| MSI GeForce3 Ti200 General Features
nfiniteFX™ engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for ghig-order surfaces and patches
Programmable Vertex Shader
• Procedural deformations
• Programmable matrix palette skinning
• Keyframe animation interpolation
• Morphing
• Fog effects
- Radial
- Elevation
- Non-linear
• Lens effects
- Fish eye
- Wide angle
- Fresnel effects
- Water refraction
Programmable Pixel Shader
-- Phong-style lighting for per-pixel accuracy
-- Dot3 bump mapping
-- Environmental bump mapping (EMBM)
-- Procedural textures
-- Per-pixel reflections
HRAA--high-resolution antialiasing
-- Featuring Quincunx AA mode
Integrated hardware transform engine
Integrated hardware lighting engine
DirectX® and S3TC® texture compression
Dual cube environment mapping capability
-- Reflection maps
-- Accurate, real-time environment reflections
Hardware accelerated real-time shadows
PERFORMANCE
3.2 billion AA samples per second fill rate
6.4GB/second memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth
True, reflective bump mapping
-- Z-correct bump mapping
-- Phong-style lighting effects on bump maps with reflections
High-performace 2D rendering engine
-- Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
-- True-color hardware cursor with alpha
-- Multi-buffering (double, triple or quad) for smooth animation and video playback
High-quality HDTV/DVD playback
High-definition video processor (HDVP) for full-screen, full-frame video playback
of HDTV and
DVD content
-- Independent hardware color controls for video overlay
-- Hardware color-space conversion (YUV 4:2:2 and4:2:0)
-- Motion compensation
-- 5-tap horizontal by 3-tap vertical filtering
-- 8:1 up/down scaling
-- Per-pixel color keying
-- Multiple video windows supported for CSC and filtering
-- DVD sup-picture alpha-blended compositing
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