| XFX GEFORCE4 Ti 4600 128
The NVIDIA® GeForce4™ Ti Graphics Processing Unit (GPU) is the first
consumer GPU capable of driving complex geometries and character animations.
With its advanced nfiniteFX™ II Engine, superior Accuview Antialiasing™
techniques, and flexible nView™ display technology, the GeForce4 Ti GPU
allows end users to experience radically immersive graphical environments complete
with unique visual effects, and the most realistic, life-like images ever experienced
on a desktop PC.
Features & Benefits
nfiniteFX II Engine
The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders,
faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers
the freedom to program a virtually infinite number of custom special effects
to create true-to-life characters and environments.
Accuview Antialiasing
The Accuview Antialiasing subsystem with advanced multisampling hardware delivers
full-scene antialiased quality at performance levels never before seen.
Lightspeed Memory Architecture II
LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies?including
Z-occlusion culling, fast Z-clear, and auto pre-charge?effectively multiply
the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games
and applications.
3D Textures
An integral part of the nfiniteFX II and nfiniteFX Engines, 3D textures make
hollow objects solid with true three-dimensional material properties such as
wood grain or marbling.
Shadow Buffers
Part of the nfiniteFX II and nfiniteFX Engines, shadow buffers enable self-shadowing
for characters and objects, and soften the edges of shadows for realistic effects,
adding depth to scenes and highlighting spatial relationships between objects.
High-Definition Video Processor (HDVP)
Turns your PC into a fully functional DVD player, and an HDTV player with the
purchase of an additional third-party decoder.
Unified Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers. Simplifies
upgrading to a new NVIDIA product because all NVIDIA products work with the
same driver software.
Advanced Pixel Shaders
Part of the nfiniteFX II Engine, advanced Pixel Shaders alter lighting and surface
effects that replace artificial, computerized looks with materials and surfaces
that mimic reality. Technical advancements deliver substantial performance improvement
in all areas, especially three and four texture performance.
AGP 4X/2X and AGP Texturing Support
Takes advantage of new methods of transferring information more efficiently,
and allows content developers to use high-quality, 32-bit color textures and
high-polygon-count scenes.
Dual Vertex Shaders
Part of the nfiniteFX II Engine, dual Vertex Shaders are used to breathe life
and personality into complex characters and environments. By driving more than
100 million processed vertices per second, dual Vertex Shaders make massively
populated scenes rich in detail possible.
Highest Quality and Highest Performance Microsoft Windows XP Support
Fully accelerates Windows XP multimedia and user interfaces, making it the ideal
Windows XP graphics solution.
Lossless Z-Compression
LMA II contains a lossless form of Z-compression that delivers a 4:1 benefit.
Compression is a crucial technique in saving memory bandwidth for higher performance.
Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support
Delivers the best performance and guarantees compatibility with all current
and future 3D applications and games.
Quad Cache
LMA II contains a caching system for primitives, vertices, textures and pixels.
These caches are individually dedicated and optimized for almost instant graphics
pipeline access and reuse.
TV-Out and Video Modules
Gives end users the option of big-screen gaming, digital timeshifting VCR, and
video-editing applications.
World's Fastest DDR Memory Interface
The 10.6GB per second memory subsystem ensures peak performance and the smoothest
frame rates ever, allowing extremely high resolutions and full-scene antialiasing
as the standard operating mode for most games.
Z-Correct Bump Mapping
The nfiniteFX II engine is capable of making intersecting bump-mapped polygons
look realistic and accurate. This is especially important in scenes where water
and land interact with each other.
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